SineEffect
Source:
SineEffect.h
SineEffect¶
src/light/effects/SineEffect.h:21Inherits:
EffectBase
Effect of a moving sine wave across the layer.
Public Attributes¶
uint8_t frequency = 1
uint8_t amplitude = 255
uint8_t bpm = 30
Public Methods¶
virtual inline constchar * tags() const override
: Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).
virtual inline Dim dimensions() const override
: Which axes the effect iterates — a claim, not a guarantee about the layer.
virtual inline void defineControls() override
: defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().
virtual inline void tick() override