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PanelsLayout

Source: PanelsLayout.h

Emit

struct Emit
src/light/layouts/PanelsLayout.h:152

Public Attributes

CoordCallback cb

void * ctx

lengthType panelWidth

lengthType panelHeight

uint32_t limit

uint32_t idx

PanelsLayout

class PanelsLayout
src/light/layouts/PanelsLayout.h:33

Inherits: LayoutBase

Layout tiling multiple panels into one grid.

Public Attributes

lengthType horizontalPanels = 2

lengthType verticalPanels = 2

uint8_t wiringOrderP = 0

bool incXP = true

bool incYP = true

bool snakeP = false

lengthType panelWidth = 16

lengthType panelHeight = 16

uint8_t wiringOrder = 0

bool incX = true

bool incY = true

bool snake = true

Public Methods

virtual inline void defineControls() override : defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().

virtual inline const char * tags() const override : Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).

virtual inline Dim dimensions() const override : The shape this layout LAYS OUT: a line, a picture, a volume.

virtual inline nrOfLightsType lightCount() const override

virtual inline void placeLights(const CoordSink & sink) const override