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NoiseEffect

Source: NoiseEffect.h

NoiseEffect

class NoiseEffect
src/light/effects/NoiseEffect.h:25

Inherits: EffectBase

Effect: a gradient-noise field through the palette, drifting across the fixture or morphing in place.

NoiseEffect card

Public Attributes

uint8_t motion = 0

uint8_t scale = 4

uint8_t bpm = 60

Public Methods

virtual inline const char * tags() const override : Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).

virtual inline Dim dimensions() const override : Which axes the effect iterates — a claim, not a guarantee about the layer.

virtual inline void defineControls() override : defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().

virtual inline void tick() override

Public Static Attributes

constexpr const char * kMotionOptions = {"drift", "morph"}