MetaballsEffect
Source:
MetaballsEffect.h
MetaballsEffect¶
src/light/effects/MetaballsEffect.h:11Inherits:
EffectBase
Metaballs effect: smooth merging blobs via a scalar field.

Public Attributes¶
uint8_t bpm = 30
uint8_t radius = 28
uint8_t count = 4
uint8_t hue_shift = 0
Public Methods¶
virtual inline const char * tags() const override
: Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).
virtual inline Dim dimensions() const override
: Which axes the effect iterates — a claim, not a guarantee about the layer.
virtual inline void defineControls() override
: defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().
virtual inline void tick() override
Public Static Attributes¶
constexpr uint8_t MAX_BALLS = 8
constexpr draw::BlobPath BLOB_PATHS = {
{1, 0, 64}, {2, 30, 94}, {3, 60, 124}, {1, 120, 184},
{2, 160, 16}, {3, 200, 210}, {1, 90, 150}, {2, 220, 40},
}