MetaballsEffect
Source:
MetaballsEffect.h
MetaballsEffect¶
src/light/effects/MetaballsEffect.h:10Inherits:
EffectBase
Metaballs effect: smooth merging blobs via a scalar field.

Public Attributes¶
uint8_t bpm = 30
uint8_t radius = 28
uint8_t count = 4
uint8_t hue_shift = 0
Public Methods¶
virtual inline constchar * tags() const override
: Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).
virtual inline Dim dimensions() const override
: Which axes the effect iterates — a claim, not a guarantee about the layer.
virtual inline void defineControls() override
: defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().
virtual inline void tick() override
Public Static Attributes¶
constexpruint8_t MAX_BALLS = 8