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LavaLampEffect

Source: LavaLampEffect.h

LavaLampEffect

class LavaLampEffect
src/light/effects/LavaLampEffect.h:14

Inherits: EffectBase

Lava-lamp effect: slow rising/merging palette blobs.

LavaLampEffect card

Public Attributes

uint8_t bpm = 8

uint8_t radius = 36

uint8_t intensity = 200

Public Methods

virtual inline const char * tags() const override : Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).

virtual inline Dim dimensions() const override : Which axes the effect iterates — a claim, not a guarantee about the layer.

virtual inline void defineControls() override : defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().

virtual inline void tick() override

Public Static Attributes

constexpr uint8_t NUM_BLOBS = 3

constexpr draw::BlobPath BLOB_PATHS = { {1, 0, 64}, {2, 80, 200}, {1, 160, 100}, }