GEQ3DEffect
Source:
GEQ3DEffect.h
GEQ3DEffect¶
src/light/effects/GEQ3DEffect.h:23Inherits:
EffectBase
Audio-reactive 3D graphic-equaliser effect.
Public Attributes¶
uint8_t speed = 2
uint8_t frontFill = 228
uint8_t horizon = 0
uint8_t depth = 176
uint8_t numBands = 16
bool borders =
Public Methods¶
virtual inline constchar * tags() const override
: Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).
virtual inline Dim dimensions() const override
: Which axes the effect iterates — a claim, not a guarantee about the layer.
virtual inline void defineControls() override
: defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().
virtual inline void tick() override