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GEQ3DEffect

Source: GEQ3DEffect.h

GEQ3DEffect

class GEQ3DEffect
src/light/effects/GEQ3DEffect.h:23

Inherits: EffectBase

Audio-reactive 3D graphic-equaliser effect.

Public Attributes

uint8_t speed = 2

uint8_t frontFill = 228

uint8_t horizon = 0

uint8_t depth = 176

uint8_t numBands = 16

bool borders =

Public Methods

virtual inline constchar * tags() const override : Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).

virtual inline Dim dimensions() const override : Which axes the effect iterates — a claim, not a guarantee about the layer.

virtual inline void defineControls() override : defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().

virtual inline void tick() override