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DemoReelEffect

Source: DemoReelEffect.h

DemoReelEffect

class DemoReelEffect
src/light/effects/DemoReelEffect.h:27

Inherits: EffectBase

Showcase effect: cycles through other effects with a name overlay.

Public Attributes

uint8_t interval = 8

bool shuffle =

bool randomPalette =

bool showName =

Public Methods

virtual inline constchar * tags() const override : Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).

virtual inline Dim dimensions() const override : Which axes the effect iterates — a claim, not a guarantee about the layer.

virtual inline void defineControls() override : defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().

virtual inline void prepare() override : Tier-3 of the control-change split (see onControlChanged above): the module (re)allocates / recomputes whatever derived state it owns — an effect's heap, a Layer's mapping LUT, the Drivers output buffer.

virtual inline void tick() override

virtual inline void release() override

inline uint8_t eligibleCountForTest() const

inline constchar * currentTypeForTest() const

inline void advanceForTest()