DemoReelEffect
Source:
DemoReelEffect.h
DemoReelEffect¶
src/light/effects/DemoReelEffect.h:27Inherits:
EffectBase
Showcase effect: cycles through other effects with a name overlay.
Public Attributes¶
uint8_t interval = 8
bool shuffle =
bool randomPalette =
bool showName =
Public Methods¶
virtual inline constchar * tags() const override
: Curated emoji tags for the module picker's chip filter — extras beyond the role chip (which the UI derives from role() on its own).
virtual inline Dim dimensions() const override
: Which axes the effect iterates — a claim, not a guarantee about the layer.
virtual inline void defineControls() override
: defineControls MUST be idempotent and pure: only controls_.clear() + controls_.addX().
virtual inline void prepare() override
: Tier-3 of the control-change split (see onControlChanged above): the module (re)allocates / recomputes whatever derived state it owns — an effect's heap, a Layer's mapping LUT, the Drivers output buffer.
virtual inline void tick() override
virtual inline void release() override
inline uint8_t eligibleCountForTest() const
inline constchar * currentTypeForTest() const
inline void advanceForTest()